Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Have you ever wanted to learn how to model in 3d and create beautiful renders with ease? Well this course if for you!
Learn the basics of 3d modelling, lighting and rendering in Modo 3d.
Modo is one of the big players in the 3d world and has been used to create graphics in films, animations and the games industry.
It has an amazing toolset for modelling, rendering, animation, sculpting
Get started easily in 3d with this short introduction to modelling in Modo 3d. We'll start off slowly and go through some of the tools you'll use day to day when building models.
Will work through the Modo 3d interface, basic shapes and modelling techniques, then well look at Modo's presets and materials to quickly get great looking results, we'll then create a basic lighting set up and finish off with creating a beautiful render of your own project.
For this class I've used Modo 10, but you can follow along with Modo 9 and above. There may be some slight differences in the Modo interface but generally everything will be very similar and you will be able to follow along.