Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
VIDEO 1 – 20:00 Learn the essential elements of Modo’s user-interface, configure preferences, and customize panels.
VIDEO 2 – 27:34 Learn the key underlying concepts behind Modo’s modeling workspace such as the item list, centers, action centers, and the work-plane.
VIDEO 3 – 28:18 Learn the basics of material and environment properties.
VIDEO 4 – 39:57 Learn how to add textures to materials and the basics of UV mapping.
VIDEO 5 – 40:11 Learn how to build a Daz Studio character and properly import it into a Modo scene.
VIDEO 6 – 11:05 Learn how to build a character with Adobe Fuse and properly import it into a Modo scene.
VIDEO 7 – 11:25 Learn how to utilize both the Google 3D Warehouse and Turbosquid as asset resources.
VIDEO 8 – 47:48 Learn what types of lights are available in Modo and how to use them, as well as some basic rendering techniques for an interior apartment scene.
VIDEO 9 – 30:27 Watch Justin build a simple interior scene utilizing assets from the Modo library, Daz, Fuse, Google, and Turbosquid.
+2 Modo custom menu config files for use with the tutorials.