本视频教程是由Digital-Tutors机构出品的Modo复制器使用技巧视频教程,Digital-Tutors Getting Started with Replicators in modo,时长:46分,大小:422 MB,MP4高清视频格式,附工程源文件,教程使用软件:MODO 401,作者:Justin Marshall,共7个章节,语言:英语。
Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。
Digital-Tutors Getting Started with Replicators in modo
In this series of lessons we’ll learn to use replicators to quickly populate scenes in modo 401. Whether you’re populating a library with books, creating an insect stampede, or building your own corn field, replicators are great tools for dispersing a huge number of objects throughout your scene, while still allowing you to work effectively. These replicas won’t be displayed in your 3d view, but will render with all of their shading and material information. In this course, we’ll cover the basics of replicas and how they’re different from mesh items and instances. Then using a desert scene as our example, we’ll look at replicator items and how to set them up. We’ll also cover methods for randomizing the transforms of the replicas and using surface generators. We’ll also explore a few methods for modulating the placement of our replicas. Upon completion, you’ll have a good understanding of replicas and you’ll be able to put them to use in your own modo projects.