本视频教程是由Eat3D机构出品的UDK视觉特效大师班视频教程第二季,Eat3D Advanced Visual FX Masterclass A Crash Course in Advanced Visual FX Part 1,时长:4小时30分,大小:486 MB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max, Unreal Development Kit (UDK July 2013),作者:Jeremy Baldwin,语言:英语。
In this second DVD of our 2-part Masterclass series, instructor Jeremy Baldwin begins by taking a look at creating custom geometry that will used to construct multiple energy shaders and particle systems in UDK. He then moves on to create a quick and unique master lens flare material. Next, Jeremy shows how to create complex shaders using UV coordinates to manipulate world coordinate parameters and vertex animation. He then goes on to create a stylized shader that is decision dependent and will swap between multiple states to hide or reveal geometry before it plays its animation. Finally, Jeremy gets crazy by redesigning the rocket launcher which comes complete with holographic muzzle flash, distortion based projectile, and energy effects that linger after detonation. This final project is a culmination of everything learned and resembles a dark-matter type weapon that explores many unique methods for animation.