(Unity Built-In RP/Standard and LWRP Support)
An AAA Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon.
Anime/Toon/Cel shading shader.
(For Games, Film/Animations & Illustrations/Arts)
- (PC,Mac & Linux), Mobile & V.G Console (Nin.Switch).
- It is Fully Multi-Lighting.
- Use it with or without Real-Time Shadow.
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Features:
- Smooth Object Normal:
*Smooth object normal for better or clean shading.
- Self Shadow:
*(Adjust Size/Threshold and Hardness without using any texture)
- Normal Map:
*(For more details or override object's normal.)
- FReflection:
*(Use images/textures as reflection.)
*(Can also adjust the size and position)
*(This is not a matcap style reflection or cubemap.)
- Outline:
*(Can change the Color and Width)
*(With noise/distort outline for sketch style outline and dynamic)
*(You can choose to use outline or without outline "for less drawcalls").
- Gloss (Texture) (Custom Gloss):
*(Use images/textures as gloss)
*(Can choose to follow light position & object rotation.)
- ShadowT (Texture):
*(Gradient or Flat based shadow/shade.)
- RealToon Refraction:
*Anime/cartoon style glass, ice, liquid, etc.
- Reduce Shadow:
*Reduce real-time shadow of an object - material without affecting other parts of an object.
- Fade Transparency with outline and transparent affects shadow.
- Vertex color support for Outline, Self Shadow & Smooth Object Normal features.
- Includes RealToon (Lite Version) shaders for mobile or lite type games.
- Includes RealToon (Tessellation Version) shaders.
- Includes RealToon (LWRP Version)
(Unity 2018 to latest unity version with LWRP V4.0.0 or latest)
- Includes effects like sobel outline.
- More...
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Other Features
- Use Directional Light and Point & Spot light or multiple lights at the same time without problem and maintaining that anime/cartoon style shadow color & brightness.
- Fully color shadow and maintain light falloff.
- Fog affect Outline.
- Receive GI with Flat/Smooth shade & Skylight/Environment Light.
- Do baked/real-time reflection.
- Can use patterned textures for manga/comics like shadow.
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- Computer (PC,Mac & Linux), Mobile & Video Game Console (Nintendo Switch) in one shader.
- You can use this in creating Anime/Cartoon film & Illustrations/Arts in unity3d.
- You can use this on your Character made in VRoid.
- You can use this in making VTuber works with or without real-time shadows.
- This can also be use in VRChat/VRC.
- Can also be use in 2D type games.
- Includes a simple tool/script Frame By Frame Rendering for animation & illustration/art use. *Renders frames to Image Sequence or PNG Sequence file.
- Includes a simple custom shadow resolution script for higher quality shadow. (For Film/Animation & Illustration/Art use)