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[Unity资源] 超酷恐龙纹理动画等Unity游戏素材资源

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钓鱼的猎人 发表于 2019-4-2 09:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题




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本游戏资料是超酷恐龙纹理动画等Unity游戏素材资源,大小:1.7 GB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区

视频预览:


































Dragons Pack PBR is a highly detailed package containing Three Heads, Four Back options, Two Tails & unlimited texture customization. Tons of animations bring the Dragons to life, both on land and in the air. Particles included, as well as helper scripts to make texture customization speedy even with many materials at once. Also comes with a Saddle, Reins & Bridle. Mesh morphing allows for each head and the entire body to be morphed for infinite looks and in-game randomization.
CUSTOMIZE TEXTURES
Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Most texture maps are 2048x2048.
Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!
A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.
Listen to the included mixes in the Youtube Video below!
SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.
SOURCE FILES
Animation Rig | Substance Painter | Substance Designer
Animation Rig is provided in, usually, Maya or 3DS Max format, and can be used to create new animantions that better suit your project.
Whenever possible, Substance Painter project files are included so those who knwo the program can drastically re-texture the models. In some cases, re-textureing may be more difficult due to limitations in Painter or because the original texture was not created in Painter.
All of our Customizable Textures are created in Substance Painter. If you'd like, you can go into the source file and learn how we did it, or tweak settings to better suit your needs.
Please note: Source Files do not give you license to share or sell the animations or textures you create. If you're a highly skilled artist and interesetd in sharing or selling your work to the InfinityPBR community as add-on packages, please contact me.
CONCEPT ART
Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.
ANIMATIONS
• Attack 01
• Attack 02
• Breathe Fire
• Death
• Fire Head 01 (Head/Neck Only)
• Fire Head 02 (Head/Neck Only)
• Fly
• Fly Attack
• Fly Backward
• Fly Breathe Fire
• Fly Death 01 (Loop Start)
• Fly Death 02 (Loop)
• Fly Death 03 (Loop End)
• Fly Dive
• Fly Fast
• Fly Glide
• Fly Got Hit
• Fly Idle
• Fly Static Saddle (Fly Forward w/ Saddle as center of Mass)
• Got Hit 01
• Got Hit 02
• Idle
• Idle Break
• Look Back Left (Looped)
• Look Back Right (Loop)
• Run
• Tail Whip Left
• Tail Whip Right
• Walk
• Walk Backward
PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.
PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion
LEGACY SHADERS
Don't be fooled by the "requires Unity 5" message! The textures our system exports work with legacy shaders the same way any other character you already have does. You'll need Unity 5 to set up the textures, but once exported, you can bring them in to ANY Unity version and they'll work.
POLYCOUNT
We provide multiple LODs from High Poly (good for cinematics) to Low Poly (great for mobile). However, I suggest you use Simplygon or Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform.

更多Unity中文教程:

《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
《Unity益智消除类游戏开发设计实例制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16685767-1-1.html
《Unity 5游戏UI用户界面制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16711920-1-1.html
《Unity游戏引擎的基础入门视频教程》中文字幕版:
https://www.rrcg.cn/thread-16443080-1-1.html
《Unity动作冒险解谜游戏制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16537882-1-1.html
《Unity中VR虚拟现实基础训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16655882-1-1.html
《Unity环境场景高效流程训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16724113-1-1.html

更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区
超酷 恐龙 动画 游戏 素材
本主题由 抱着猫的老鼠 于 2019-4-2 09:18 加入精华
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