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[Mari] Mari真实皮肤纹理制作大师级训练视频教程 GUMROAD TEXTURING REALISTIC SKIN FOR C...

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钓鱼的猎人 发表于 2017-5-26 11:17:27 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本视频教程是由Gumroad机构出品的Mari真实皮肤纹理制作大师级训练视频教程,时长:7小时,大小:3.1 GB,MP4高清视频格式,教程使用软件:Zbrush, Mari, Photoshop,Mudbox,作者:TOM NEWBURRY,共21个章节,语言:英语。

MARI是一款全新的具有创造性的3D纹理绘制产品,最初在Weta Digital开发,主要用来解决高细节的纹理问题,后被用于影片《阿凡达》、《第九区》等的开发制作中。MARI能够轻松处理高细节——数以万计的复杂纹理——快速且简单。MARI深受欢迎,并收到了来自各式各样的纹理绘制社区的预定请求,这其中不乏Double Negative和Framestore这样的大客户。

更多相关内容请关注:Mari视频教程专区,中文字幕教程专区

GUMROAD TEXTURING REALISTIC SKIN FOR CHARACTERS BY TOM NEWBURRY
This is the first of 2 tutorials where I go through my process of creating realistic skin for characters.
In this tutorial I will be taking advantage of the fantastic resource, texturing xyz. Here is a link to the website: http://texturing.xyz/
I go through the entire process of using these textures, starting with combining the separate levels of detail into a usable rgb map. I do this in both Photoshop and nuke. I then launch into Mari where I give a quick into to the software and then we begin with projecting on the diffuse maps and then the displacement maps.
I also provide a couple of side tutorials which go through my process of creating tile-able textures in photoshop as well as my process of taking the finished displacement maps back into zbrush where we can continue adding details and irregularities.
This is a step by step tutorial separated out into 20 chapters. I don’t skip any parts of the process and I don’t use time lapses at any point.
The software used in this tutorial is:
Mari
Zbrush
Photoshop
Even if you are using a different software such as mudbox for texturing, the methods I use in this tutorial should translate over to those packages.













































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更多相关内容请关注:Mari视频教程专区,中文字幕教程专区


realistic skin
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