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[Softimage] 动画短片导演训练大师班视频教程 FXPHD ANI102 Writing Directing and Animating a...

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钓鱼的猎人 发表于 2015-8-19 09:11:51 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本视频教程是由FXPHD机构出品的动画短片导演训练大师班视频教程,FXPHD ANI102 Writing Directing and Animating a Short Film,时长:6小时,大小:4 GB,MP4高清视频格式,附工程源文件,教程使用软件:Softimage,共10章节,语言:英语。

SOFTIMAGE XSI是AUTO DESK面向高端三维影视市场的旗舰产品,以其独一无二真正的非线性动画编辑为众多从事三维电脑艺术人员所喜爱。XSI将电脑的三维动画虚拟能力推向了极致。是最佳的动画工具,除了新的非线性动画功能之外,比之前更容易设定Keyframe的传统动画。是制作电影,广告,3D,建筑表现等方面的强力工具。

FXPHD机构是老牌在线教学网站,网站的创建者就是Fxguide的团队,FXPHD制作了大量视觉特效、后期制作、摄影摄像的精品教程。每年支付4000元左右,就可以享受其中5门课程的教学,还可以提供VPN链接内网,每套课程都是10周左右的时间,每节课30分钟左右,包含训练文件和素材。FXPHD主打专业教学,所有的教程作者都是该领域的权威,必须拥有大量的项目经验。

FXPHD ANI102 Writing Directing and Animating a Short Film
course syllabus
Class 1: Story – This class discusses how to come up with ideas, choosing the best one, and the writing process. We also thumbnail some story ideas to start bringing the project into the visual space.
Class 2: Previs – In this class we create some rough temp models, figure out the camera angles, and get the story working in 3D. We also start to model Larch, our cranky old tree character.
Class 3: Asset creation – This session focuses primarily on rigging Larch and our boy character. We also build a basic environment to round out the frame.
Class 4: Blocking 1 – With our assets built and characters rigged, we now start blocking in the animation. We also decide on the final layout, lock down the camera, and add some temp SFX.
Class 5: Blocking 2 – The second half of the film focuses on what happens when the boy enters frame, and paying off the dilemma we have set up. This really expands our exploration of poses, as we now have two characters interacting with each other.
Class 6: Animation Act 1 – Here we refine the animation for the first act of the film. We also talk about animating a character who is basically just a head, as well as de-mystifying the black art of facial art.
Class 7: Animation Act 2a – Act 2 is more physical, allowing us to address animation principles like timing, overlap, squash and stretch… This class also gives some personality to the balloon.
Class 8: Animation Act 2b – The boy enters the scene, allowing us to apply our animation principles to a full-on biped character.
Class 9: Animation Act 3 -The action comes to a head as Larch finally rids himself of the pesky human. But just when you thought it was over… TWIST! Here we talk about timing, and some nuances that can really help land the big joke.
Class 10: Wrap-up – This final class allows time to tie up any loose ends, address outstanding questions, and put some final polish on our animation. There is also a fun end tag that will really take the story to the next level.
































http://pan.baidu.com/s/1bnbNAB9
或者
鍔ㄧ敾鐭墖瀵兼紨璁粌澶у笀鐝棰戞暀绋?part1.rar (4 GB)
鍔ㄧ敾鐭墖瀵兼紨璁粌澶у笀鐝棰戞暀绋?part2.rar (222.86 MB)

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