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[Softimage] Softimage与Maya中V-Ray渲染技术视频教程

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钓鱼的猎人 发表于 2013-7-18 00:49:25 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是由CGWorkshops机构出品的Softimage与Maya中V-Ray渲染技术视频教程,CGWorkshops Intermediate to Advanced Techniques in V-Ray for Softimage and Maya,时长:10周课时,大小:7.63 GB,附工程源文件,教程使用软件:Softimage , Maya,作者:Boaz Livny,语言:英语。

您将学习的照明和渲染随着使用绘制软件在生产中的一些技术方面的基础。这将包括一个基本的游览V-Ray软件Maya,Softimage的阴影,和先进的照明技术的基本。

作者波阿斯利夫内是一个CG和VFX主管,技术主管Maya,3ds Max,XSI mental ray,3D艺术家绘制的指南的作者。他热爱摄影,目前专门从事3D灯光,摄影方面的渲染,视觉效果和合成的高端商业电影。他目前是正在与动脉VFX在纽约工作的一个电影CG主管

VRay是由chaosgroup和asgvis公司出品,中国由曼恒公司负责推广的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。

VRay渲染器提供了一种特殊的材质——VrayMtl。在场景中使用该材质能够获得更加准确的物理照明(光能分布),更快的渲染,反射和折射参数调节更方便。使用VrayMtl,你可以应用不同的纹理贴图,控制其反射和折射,增加凹凸贴图和置换贴图,强制直接全局照明计算,选择用于材质的BRDF。

SOFTIMAGE XSI是AUTO DESK(AVID公司已经被AUTO DESK公司收购!)面向高端三维影视市场的旗舰产品,以其独一无二真正的非线性动画编辑为众多从事三维电脑艺术人员所喜爱。XSI将电脑的三维动画虚拟能力推向了极致。是最佳的动画工具,除了新的非线性动画功能之外,比之前更容易设定Keyframe的传统动画。是制作电影,广告,3D,建筑表现等方面的强力工具。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在人人素材论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

CGWorkshops Intermediate to Advanced Techniques in V-Ray for Softimage and Maya
Boaz Livny has blended and upgraded his two five week V-ray workshops into one bumper 10 week learning experience!

In the first part, you’ll learn the fundamentals of lighting and rendering along with some technical aspects of using a rendering software in production. This will include a basic tour around the V-Ray software in both Maya and SoftImage, a look at shading fundamentals and basic to advanced lighting techniques. Boaz will take you through various camera effects like lens distortion and depth of field, rayswitch techniques and how to match live action. He’ll then move on to more intermediate topics such as v-ray indirect lighting and complex shader settings.

Boaz Livny calls Part 2 of this V-Ray course “Go Pro”. The second five weeks delves into more advanced practices and techniques, and shows how you can incorporate V-Ray and other packages such as Mari and Nuke into your workflow.
You’ll look at texture preparation, linear workflows, subsurface scattering, volumetric effects, and a lot of compositing for CG passes and back plates. There may even be some fluid rendering with other custom tools from Chaos Group. You’ll see first-hand how all these different custom tools can be used, and learn how you can work it in to your pipeline.
Anyone who took Boaz’ Advanced Photorealism in mental ray CGWorkshop that ran for over two years will know about Boaz’ technical and teaching expertise, and the time he dedicates to giving feedback. Don’t miss this new opportunity to learn from a master.


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Maya Softimage Vray Mari 视频教程
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