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[UE4资源] Unreal Engine虚幻游戏引擎扩展资料2019年3月合辑第一季

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钓鱼的猎人 发表于 2019-3-4 08:34:14 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题






本资料是关于Unreal Engine虚幻游戏引擎扩展资料2019年3月合辑第一季,大小:1.6 GB,包含4组虚幻游戏引擎扩展资料源文件,使用软件:Unreal Engine 4,语言:英语。

Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区




















Includes:
BoneIKFootPlacementSystem.rar
Low Poly Stylized Environment 414.rar
Tropical Village.rar
UE4 Materials Pack Vol. 1.rar
***************************************************************************************************************************************
Tropical Village
Tropical Village is a high quality nature and modular huts pack with over 230 assets to build a beautiful and lush nature scene. The bamboo and metal huts can be built using hyper modular pieces to hyper modular pieces to create a multi-level interior and exterior building. Populate your Tropical area with over 85 props and vegetation assets ranging from oil drums, rocks, banana plant, and fishing boats.
Features:
• Ability to create multi-level floors with interiors – we give you hyper modular pieces that can be mixed and match to create an endless variety of building huts
• Dynamic Material – range of parameters that can be adjusted to give a large variety of different visuals for any of the assets
• Smart Tintable Materials – foliage has parameters to adjust roughness, subsurface scattering, and tint.
• Triplanar mapped rocks – allows for texture fidelity to stay consistent no matter what the scale of the model
• Tileable terrain textures – paint walkways and dirt paths, help break up ground with variation. Also comes with height blended rock faces.
• Tons of vegetation – coconut palms, banana trees, ground plants, leaves, bamboo, avocado trees, etc.to help fill up your scene
• LOD states for trees & props
Need Customization Work?
Send us an email at info@polypixel3d.com
For more information about our services please visit: http://www.polypixel3d.com/services/
Technical Details
Asset List:
Around 35 Prop Assets (each with full LODs)
Over 100 hyper modular pieces for huts
50 Vegetation Assets (Catcus, Palm, etc.)
Ambient World Sounds
Polycount:
Trees: 500-6500 (LODs decrease in 50% increments)
Ground Plants: 100-2500
Props: 250-3500 (LODs decrease in 50% increments)
Hut parts: 250-500
Texture Sizes:
Terrain: 2048x2048s
Trees:2048x2048s
Ground Plants: 2048x2048s
Props: 2048x2048s
House pieces: 2048x2048s
Intended Platform: PC
*************************************************************************************************************************************
Low Poly Stylized Environment
All variety of assets to build a Lowpoly Environment. Base colored 160, textured 160 3d meshes. Perfect for quick prototyping or any stylized final product All materials are tweakable and can be customized with new textures or colors.
Features:
• 320 (160 meshes with color materials + 160 same meshes with group textured uvs)
• All materials are easy tweakable and can be customized with new textures or colors
• Automated landscape (with material functions) + paintable landscape layers + paint ready foliage types + paintable landscape grass
• Double sided foliage materials with subsurface & color correction settings
• Water (with waves/puddles settings – auto edge detection and coloring on shores – depth color variations)
• Wind option for all of the materials • Snow option (auto snow cover by calculating the curve angles of the landscape)
• 2nd overlay texture option for all of the materials. Noise texture is optional (can be closed)
• Wide collection of lowpoly stylized models (with proper uvs)
• Fully loaded demo level map (showed on screenshots) • Character Model rigged and ready for using with 3rd person 1st person character BPs
• 1 vehicle is rigged and ready for using with vehicle BPs
• Fire particles, skybox & clouds texture
Technical Details
Scaled to Epic Skeleton? Yes
PBR: Yes
Number of Textures: 25
Texture sizes: 512 to 2k
Collision: Yes (hand placed basic shape collision objects) (complex objects auto generated)
Vertex Count:
• Trees- 100 to 1000, 1 set of trees 1k to 5k
• Foliage- bushes 80 to 200, grass- 18 to 400
• Rocks- 40 to 280 • Cliffs- 100 to 340 • Mountains- 100 to 1500
• Camping Tools – 80 to 600 • Character –456
• Vehicles- 400 to 1000 LODs: no
Number of Meshes: 320 (160 meshes with color materials + 160 same meshes with group textured uvs)
Number of Master materials: 5
Number of instanced materials: 70
Intended Platform: PC / PS4 / Xbox / Mobile / VR
Platforms Tested: PC
Documentation: No
*************************************************************************************************************************************
2 Bone IK Foot Placement System
Keep your feet on the ground! This component will do just that by doing a line trace from each foot. It also adjusts the hip down if needed to allow the feet to touch the ground.
No IK bones required! This will work with the default animations, the free starter pack animations and more!
Each foot has a line trace to position them independently. Also offsets pelvis/hip bone to allow foot to touch lower ground.
Example project also has replicated events for Walk, Run, and Sprint. Crouch is also included, and the capsule has a smoo

《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区

unreal 虚幻游戏 游戏引擎 扩展 资料 unreal
本主题由 抱着猫的老鼠 于 2019-3-4 10:08 加入精华
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