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[Substance] Sustance Painter纹理绘制与Vray渲染完整流程视频教程

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钓鱼的猎人 发表于 2016-10-19 10:50:54 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本教程是由Steam机构出品的Sustance Painter纹理绘制与Vray渲染完整流程视频教程,时长:1小时10分,大小:700 MB,MP4高清视频格式,作者:Joel Bradley,共8个章节,语言:英语。

Substance Designer是Substance贴图工具产品系列之一,它可以帮助美术师高效地创建并且重复应用贴图。Substance Designer是首款能够混合及应用位图, 矢量图和其他元素的专业贴图工具,使用它能够制作复杂的贴图。

用Substance Designer制作的贴图具有许多传统位图不具备的优势。后者相对静止且用线性方式制作,而用Substance Designer制作的贴图更具活力,在制作的每个阶段都可以被高度的自定义。

更多相关内容请关注:Sustance Painter视频教程专区,中文字幕教程专区

GUMROAD SUBSTANCE PAINTER TO VRAY THE COMPLETE WORKFLOW
In this course I cover the complete workflow to take assets textured in Substance Painter and accurately represent them using Vray renderer.
This course is aimed at both beginners and more experienced users who want a hassle-free A-B workflow with no guesswork or hacking involved.
Although in the course I use 3dsMax/Vray the workflow is pretty much the same for the other offline renderers:Arnold/Corona/Redshift/etc (which Painter has presets for) as most of the offline renderer maps/channels are very similar, if not the same.
The course consists of 6 parts, and 2 short bonus videos, totaling 70mins of real-time instruction.






















更多相关内容请关注:Sustance Painter视频教程专区,中文字幕教程专区


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