本视频教程是由Digital-Tutors机构出品的MODO硬表面建模制作视频教程,Digital-Tutors Hard surface Modeling Techniques in MODO 701,时长:3小时34分,大小:1.98 GB,MP4高清视频格式,附工程源文件,教程使用软件:MODO 701,作者:Justin Marshall,共27个章节,语言:英语。
Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。
Digital-Tutors Hard surface Modeling Techniques in MODO 701
In this series of tutorials, we will talk about some of the tools and techniques you can use to create hard-surface models in MODO. We will start out by talking about using reference images to model from within our MODO viewports. We’ll then begin to block in the different pieces of our example project before refining each one. We’ll explore powerful and useful tools like Loop Slice, Bevel, and Add Loop to add dimension and detail to our polygon pieces. We’ll talk about maintaining smooth contours and learn to adjust the hardness of our edges using additional loops. We’ll learn to move polygons between mesh items for a quicker and more flexible workflow. We’ll also learn to connect multiple pieces of geometry seamlessly to create a molded look. We’ll also learn techniques for creating holes and openings on contoured surfaces. The tools and techniques that you will learn will be applicable to any hard-surface model and you’ll be able to apply them to your own projects in no time.