3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Learn the essential tools of 3ds Max. Navigation, moving, creating, lighting, materials and rendering in 3ds Max
What you’ll learn
Understand the basic foundations need to use 3ds Max
Build upon the skills learned to create photo realistic images
The 3ds Max Interface and Setup
Create, Move, Rotate and Scale in 3ds Max
Viewport Navigation in 3ds Max
Setting Up Plans and Units in 3ds Max
Naming, Changing Colours and Creating Groups in 3ds Max
Adding Cameras and Using Safe Frames in 3ds Max
Adding Lights in 3ds Max
Camera Exposure and Light Shapes in 3ds Max
Sun Light and Camera Exposure in 3ds Max
Materials in 3ds Max
UV Maps in 3ds Max
Rendering in 3ds Max
Are there any course requirements or prerequisites?
We will be using 3ds Max (2014 and up)
Who this course is for:
Interior Designers, Architects, 3D Generalists
3D Visualization Artists, 3D Artists, 3Ds Max Users
Anyone new to 3ds Max