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[Houdini] Houdini学习总动员.动力学卷

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钓鱼的猎人 发表于 2016-6-16 10:48:04 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



     Houdini是世界著名的3D特效软件,在电影、电视等方面有着大量的应用。本书以Houdini 10.0最新版本为依托,全面、系统地介绍Houdini的动力学功能。动力学是Houdini的重点内容,本书详细介绍了布料仿真模拟,碰撞,动力学节点网络,各种仿真模拟和计算,粒子操作,粒子控制以及全部动力学节点的功能解释等。本书配有3张DVD,12个小时的教学时长,1024×768高清画质,语音讲解。图书和视频教学内容互为补充,相得益彰,并且相互独立。教学内容包括粒子行为、粒子替换、粒子渲染、粒子群组动画,刚体操作、布料系统,线动力学、头发模拟、柔体,流体技术等。
  本书是全面学习Houdini动力学功能不可多得的参考手册,也可作为培训教材或供业内用户查阅使用。

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第1章 动力学
 1.1 关于Houdini动力学
 1.2 布料仿真模拟
 1.3 碰撞
 1.4 动力学节点网络
 1.5 流体密度和距离场
 1.6 力
 1.7 粘合
 1.8 如何选择流体仿真模拟类型
 1.9 输入输出和缓存
 1.10 混合关键帧动画和仿真模拟
 1.11 优化仿真模拟
 1.12 粒子仿真模拟
 1.13 RBD仿真模拟
 1.14 关系
 1.15 波纹仿真模拟
 1.16 解算
 1.17 将仿真模拟数据町视化
 1.18 线仿真模拟
第2章 粒子
 2.1 简单粒子体系(粒子SOP)
 2.2 发射
 2.3 经过网络的粒子数据流
 2.4 施力
 2.5 对曲面做出反应
 2.6 限制粒子速度
 2.7 吸引或排斥粒子
 2.8 Follow一个或多个引导
 2.9 给中心点设置轨道
 2.10 导出到模型
 2.11 对events做出反应
 2.12 如何使用组控制粒子模拟
 2.13 故障解决
 2.14 Instance和渲染
 2.15 透明sprites
 2.16 检查属性
 2.17 从几何图形上转移属性
 2.18 手动设置属性
 2.19 使用几何图形
 2.20 粒子提醒与技巧
 2.21 矢量和分向量定义
 2.22 将力矩可视化
第3章 动力学节点(一)
 3.1 Gas Field to Particle
 3.2 Gas Geometry To SDF
 3.3 Gas Particle To Field
 3.4 Gas Particle To SDF
 3.5 Gas Sand Forces
 3.6 Instanced Object
 3.7 ODE Solver
 3.8 ODE Configure Object
 3.9 POP对象
 3.10 POP Solver
 3.11 POP Shape Match
 3.12 Pump Relationship
 3.13 Pyro Solver
 3.14 RBD Pin Constraint
 3.15 RBD Spring Constraint
 3.16 RBD点对象
 3.17 RBD Fractured Object
 3.18 RBD Object
 3.19 RBD Hinge Constraint
 3.20 RBD Keyframe Active
 3.21 RBD Angular Spring Constraint
 3.22 RBD 解算器
 3.23 RBD Visualization
第4章 动力学节点(二)
 4.1 RBD Configure Object
 4.2 RBD 角度约束
 4.3 RBD Glue Object
 4.4 RBD State
 4.5 RBD Auto Freeze
 4.6 Sand Object
 4.7 Sand Solver
 4.8 Sand Configure Object
 4.9 SBD Pin Constraint
 4.10 SBD Spring Constraint
 4.11 Scalar Field
 4.12 SOP Geometry
 4.13 SOP Solver
 4.14 Vector Field
 4.15 Gas Up Res
 4.16 VOP Force
 4.17 Scalar Field
 4.18 Scalar Field Visualization
 4.19 波纹对象
 4.20 波纹解算器
 4.21 Ripple Configure Object
 4.22 Thin Plate/Thin Plate Collider
第5章 动力学节点 (三)
 5.1 Cloth/Cloth Collider
 5.2 Cloth Material
 5.3 Cloth Object
 5.4 布料缝合约束
 5.5 Cloth Solver
 5.6 Cloth Visualization
 5.7 Cloth Configure Object
 5.8 Cloth/Volume Collider
 5.9 Cloth Physical Parameters
 5.10 Reference Frame Force
 5.11 Field Force
 5.12 Magnet Force
 5.13 SubNetwork
 5.14 Spring Constraint Relationship
 5.15 Ground Plane
 5.16 Terrain Object
 5.17 Point Force
 5.18 Point Collider
 5.19 OBJ Position
 5.20 Multiple Solver
 5.21 Partition
 5.22 Split Object Stream
 5.23 分组
 5.24 Group Relationship
第6章 动力学节点(四)
 6.1 风力
 6.2 Fan Force
 6.3 Copy Objects
 6.4 Copy Object Information
 6.5 复制数据
 6.6 Copy Data Solver
 6.7 RBD Solver
 6.8 Blend Solver
 6.9 Blend Factor
 6.10 Active Value
 6.11 Geometry Copy
 6.12 Merge
 6.13 Script Solver
 6.14 Static Solver
 6.15 Static Object
 6.16 Matrix Field
 6.17 Matrix Field Visualization
 6.18 Uniform Force
 6.19 空对象
 6.20 Empty Relationship
 6.21 Empty Data
 6.22 Null
第7章 动力学节点(五)
 7.1 Particle Fluid Object
 7.2 Particle Fluid Emitter
 7.3 粒子流体解算器
 7.4 Particle Fluid Configure Object
 7.6 Link to Source Object
 7.7 Fluid Object
 7.8 Fluid Solver
 7.9 流体力
 7.10 Fluid Configure Object
 7.11 Anchor: Object Point Id Position
 7.12 Anchor: Object Point Id Rotation
 7.13 Anchor: Object Point Group Rotation
 7.14 Anchor: Object Point Group Position
 7.15 Anchor: Object Point Number Position
 7.16 Anchor: Object Point Number Rotation
 7.17 Anchor: Object Primitive Position
 7.18 Anchor: Object Space Rotation
 7.19 Anchor: Object Space Position
 7.20 Anchor: World Space Position
 7.21 Anchor: World Space Rotation
 7.22 Anchor: Align Axis
 7.23 Gas Embed Fluid
第8章 动力学节点(六)
 8.1 Collider Label
 8.2 Collide Relationship
 8.3 Gas DSD
 8.4 Gas DSD Solver
 8.5 Gas DSD Configure Object
 8.6 Gas Lookup
 8.7 Gas SPH Force
 8.8 Gas SPH Density
 8.9 Gas Correct By Markers
 8.10 Volume Vop
 8.11 Gas Elasticity
 8.12 Gas Adjust Elasticity
 8.13 Gas Adjust Coordinate System
 8.14 Gas Vortex Confinement
 8.15 Gas Feedback
 8.16 Gas Seed Markers
 8.17 Gas Seed Particles
 8.18 Gas Analysis
 8.19 Gas Buoyancy
 8.20 Gas Upres Object
 8.21 Gas Build Relationship Mask
 8.22 Gas Build Collision Mask
 8.23 Gas Calculate
第9章 动力学节点(七)
 9.1 Gas Compute Particle Attributes
 9.2 Gas Enforce Boundary
 9.3 Gas Intermittent Solve
 9.4 Gas Cross
 9.5 Gas Diffuse
 9.6 Gas Particle Forces
 9.7 Gas Particle Pressure
 9.8 Gas Particle Move To Iso
 9.9 Gas Blur
 9.10 Gas Match Field
 9.11 Gas Advect
 9.12 Gas Surface Snap
 9.13 Gas Surface Tension
 9.14 Gas Combustion
 9.15 Gas Burn Geometry Objects
 9.16 Gas Burn Geometry
 9.17 Gas Velocity Stretch
 9.18 Gas Reduce
 9.19 Gas Fetch Fields to Embed
 9.20 Gas Volume Ramp
 9.21 Gas Project Non Divergent
 9.22 Gas Extrapolate
 9.23 Gas External Forces
第10章 动力学节点(八)
 10.1 Gas Net Field Border Exchange
 10.2 Gas Net Slice Exchange
 10.3 Gas Net Slice Balance
 10.4 Gas Net Fetch Data
 10.5 Gas Vorticle Geometry
 10.6 Gas Vorticle Forces
 10.7 Gas Vorticle Recycle
 10.8 Gas Dissipate
 10.9 Gas Rest
 10.10 Gas Feather Field
 10.11 Gas Strain Forces
 10.12 Gas Strain Integrate
 10.13 Gas Integrator
 10.14 Gas Reinitialize SDF
 10.15 Gas Resize Field
 10.16 Gas Resize Fluid
 10.17 Sphere Edge Tree
 10.18 Sphere Point Tree
 10.19 Container
 10.20 Delete
 10.21 Vector Field
 10.22 Vector Field Visualization
 10.23 Two State Constraint Relationship
第11章 动力学节点(九)
 11.1 Velocity Impulse Force
 11.2 Index Field
 11.3 Index Field Visualization
 11.4 Fetch Data
 11.5 Volumetric Representation-
 11.6 Volume/Volume Collider
 11.7 Impulse Force
 11.8 Net Fetch Data
 11.9 Position
 11.10 Position From Point
 11.11 File
 11.12 File Data
 11.13 Vortex Force
 11.14 No Collider
 11.15 No Constraint Relationship
 11.16 Physical Parameters
 11.17 Wire Elasticity
 11.18 Wire Object
 11.19 Wire Solver
 11.20 Wire Visualization
 11.21 Wire Configure Object
 11.22 Wire Plasticity
 11.23 Wire Physical Parameters
 11.24 Wire Angular Spring Constraint
 11.25 Wire Angular Constraint
 11.26 Wire Glue Constraint
 11.27 Wire/Volume Collider
第12章 动力学节点(十)
 12.1 Modify Data
 12.2 Rendering Parameters
 12.3 Rendering Parameters Volatile
 12.4 Smoke Object
 12.5 Smoke Solver
 12.6 Smoke Configure Object
 12.7 Slice by Plane
 12.8 Slice Along Line
 12.9 Squishy Object
 12.10 Apply Relationship
 12.11 Apply Data
 12.12 Affector
 12.13 Hard Constraint Relationship
 12.14 Constraint
 12.15 Constraint Relationship.
 12.16 Motion
 12.17 Noise Field
 12.18 Mask Field
 12.19 Gravity Force
 12.20 Switch Value
 12.21 Switch Solver
 12.22 Switch
 12.23 Gas Wavelets
 12.24 Drag Force



更多相关内容请关注:Houdini视频教程专区

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