CINEMA 4D R18:这期教程主要向艺术家介绍C4D R18的工作流程和CINEMA 4D R18作为管道的一部分,包括Adobe Illustrator 和After Effects的使用。 作者讲解了C4D R18 3D建模软件功能至关重要的概念和技术。 了解如何建模对象,拉伸形状,为场景中创建的模型和摄像机设置动画,应用照明和材质,以及渲染完全实现的3D动画。
CINEMA 4D R18: The Basics introduces artists to the CINEMA 4D workflow, using CINEMA 4D as part of a pipeline that includes artwork from Adobe Illustrator and finishing touches in After Effects. Author explains the concepts and techniques that are crucial to understanding exactly how this 3D modeling software functions. Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3D animation. Each step follows the development of a real-world motion graphics project—a 3D logo—so you can see C4D’s features in action.