素材分类

[3dsmax] 3dsmax室内装饰品设计训练视频教程第二季 3DMOTIVE INTERIOR DECOR IN 3DS MAX VOL...

[复制链接]
钓鱼的猎人 发表于 2016-9-22 11:13:32 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本视频教程是由3DMOTIVE机构出品的3dsmax室内装饰品设计训练视频教程第二季,时长:1小时20分,大小:1.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max, ZBrush,作者:Ash Thundercliffe,共6个章节,语言:英语。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。

第一季:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16699694

第二季:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16711279

更多相关内容请关注:3dsMax视频教程专区,中文字幕教程专区

3DMOTIVE INTERIOR DECOR IN 3DS MAX VOLUME 2
In the first module of this course, we will begin by learning how to breakdown a piece of reference to a more manageable state we can work from. Once we understand what is required of us to complete the piece we will start creating the base of a ceiling rose followed by the outer trim sections of the ceiling rose. When creating the trim sections, you will learn how to create both simple and complex modular tiling shapes which will add an extra level of detail and intricacy to the ceiling rose with very little effort. From there, we will be looking at the more detailed shapes. Using our broken down reference, I will show you how to create each piece used to create the ceiling rose. We will start with the simpler shapes just using 3DS Max box modeling and deformation techniques and then move onto more complex shapes later on. Once we have our shapes completed we will add final adjustments and polish to each piece in Zbrush to give it the hand crafted plaster look we are aiming for. As we wrap things up in module 3, we will take the parts we have made and kit bash them together to create the large shapes shown in the reference. After all shapes are complete, we can start deforming them to fit the base ceiling rose we created in module one which will leave us with the completed model. Finally, we will take the model into Zbrush to create a final singular mesh version using masking and deformation techniques and add damage to the model using a custom brush set.



















更多相关内容请关注:3dsMax视频教程专区,中文字幕教程专区

第一季:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16699694

第二季:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16711279

3dsmax interior
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

关注0

粉丝0

帖子57065

发布主题
阅读排行 更多
广告位
关注官方微信

微信号:dean_green

微博:blueFresh素材大全

QQ1群:45163589

QQ2群:54765476

工装设计

微信:

-------
-------------
----------------------

Archiver-手机版-小黑屋- 朵朵设计素材

Powered by 如皋市含翌图文设计工作室 X3.4© 2015-2019 Comsenz Inc.  苏ICP备15034905号-2