3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Uartsy Learn Character Creation For Games
Joseph gives an extensive overview of the character creation process and theories for games. He covers programs like ZBrush, 3Ds MAx, Topogun, UV Layout, Xnormals, DDo, and Mudbox.
The 5 most important lessons:
Understand fundamental and advanced character sculpting techniques in Zbrush.
Produce highly detailed character assets and realistic clothing.
Create stunning textures maps using multiple systems, including Quixel’s dDo.
Create game ready topology and efficient Uv’s in Headus.
How to properly export and prepare your character for rendering in Marmoset Toolbag.
Please note sections starting with lecture 2 are complete, lecture 1 is project files