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[Blender] Blender脚本技术基础训练视频教程

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钓鱼的猎人 发表于 2018-1-31 17:20:19 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本教程是关于Blender脚本技术基础训练视频教程,时长:1小时30分,大小:490 MB,格式:MP4高清视频格式,教程使用软件:Blender,作者:dr. Sybren A. Stüvel,共9个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

更多相关教程请关注:Blender视频教程专区,中文字幕教程专区

BLENDER SCRIPTING FOR ARTISTS
In this video training series, dr. Sybren A. Stüvel shows how to get started with Blender scripting. As the title suggests, this series is aimed at artists, and not so much at people who fancy a programming career. We will start by simply copy-pasting commands from Blender’s user interface into the Python console, to learn how to let Blender perform tasks by command, rather than clicking on buttons. From there we build more complex scripts that can do a lot of monkey work for us. In effect, we let Blender click its own buttons! Course Structure The Scripting for Artists course consists of two parts. Firstly there are five training videos to teach you scripting, which already gives you a basis in Blender’s Python interface. The second part is a series of shorter tech videos in which we look at concrete problems and their solutions. The topics are:
Introduction & copy-pasting code from Blender’s UI Names & Objects Stuff on Lists Data Types Collections: mass-rename of objects Updating animation data Rendering 10,000 OBJ files Automatically renaming bones & vertex groups Rendering an object from all angles
After finishing the series, you’ll have an understanding how Python can be used to automate tasks in Blender. The slides will be linked into each video description, as well as the links to documentation and other websites.












更多相关教程请关注:Blender视频教程专区,中文字幕教程专区


blender 脚本 训练 视频教程 blender
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