Digital-Tutors
Using the Blend Shapes Plugin for ZBrush 4
In this ZBrush tutorial we will
learn to use the Blend Shapes plugin for ZBrush 4. Blend shapes are a great way
to quickly add expression to our characters or otherwise deform models based on
our specific design. ZBrush is particularly adept at allowing us to create those
target shapes. In this series of lessons we’ll learn how to use the Blend Shapes
plug-in to quickly create and export blend shapes for use in Maya. We will begin
by talking about the installation of the plug-in and then take a look at its
simple interface. We will proceed to create an expression for our old man
character and export it quickly to Maya. While there, we will look at how to
access our new blend shapes and talk about the other data that will come through
with the transfer. We will also talk about exporting multiple blend shapes to
create expression libraries and we'll finish up by looking at how we can export
shapes for multiple subtools. Once completed, you'll be able to start
transferring your own blend shapes to Maya much more quickly and easily.