本视频教程是由Digital-Tutors机构出品的3dsMax 2014四足动物动画高效技术视频教程,Digital-Tutors Animating Quadrupeds in 3ds Max 2014,时长:1小时44分,大小:1.17 GB,MP4高清视频格式,附工程源文件,教程使用软件:Autodesk 3ds Max 2014,作者:Delano Athias,共18个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Digital-Tutors Animating Quadrupeds in 3ds Max 2014
In this series of tutorials we will learn how to animate a run cycle for a quadruped-type creature.
We’ll start by learning how to set our animation preferences. We’ll then have a look at reference we can use to guide us in achieving realism throughout the animation. After this, we’ll begin our blocking pass and from there, we’ll move to refining our work with time-saving techniques.
Once we’ve completed the cycle, we’ll then learn how to translate it forward. By the end, you’ll have the skill-set to animate your own quadrupeds in 3ds Max.