本视频教程是由Digital-Tutors机构出品的3dsMax与PS制作机器人综合技术视频教程,Digital-Tutors Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop,时长:8小时17分,大小:6.28 GB,FLV高清视频格式,附工程源文件,教程使用软件:3ds Max, ZBrush, Photoshop, Mudbox, xNormal, Marmoset Toolbag, CrazyBump,作者:Valentin Yovchev,共50个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。
Digital-Tutors Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop
In this tutorial we will make a low-poly robot, texture it, and then rig it. Throughout these lessons you will see a proven process of turning a high poly-robot piece that we have into a low poly piece.
We’ll take a look at working with floater geometry and fixing our high poly, then we’ll move on to low poly retopology of the robot. From there our next goal will be to make the UV’s of the robot.
Then, we will get to the texturing stage, where we’ll go in different programs to create the texture look that we want for our robot. Also, you will see how to make different variations of robots using the parts from the this robot, and finally you will have an overall look how to rig your creation using the CAT rig system inside of 3ds Max.