本视频教程是由Digital-Tutors机构出品的V-Ray毛发渲染工作流程训练视频教程,Digital-Tutors Developing a Workflow for Rendering Fur in V-Ray,时长:1小时41分,大小:700 MB,MP4高清视频格式,附工程源文件,教程使用软件:Maya 2012, NUKE 7.0v6, V-Ray,作者:Shane Simpson,共12个章节,语言:英语。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
Digital-Tutors Developing a Workflow for Rendering Fur in V-Ray
In this V-Ray tutorial we’ll learn how texture maps are driven to stylize fur, how to paint maps and also how to optimize settings while rendering fur.
We’ll start by going over basic parameters within the fur tool then continue with discussing the Vertex Paint tool, paint density maps, generate length maps, form thickness maps, produce gravity and bend maps, set up lighting and material shader, and finish with rendering and compositing our final image.
By the end of this V-Ray training you should have a strong understanding of a V-Ray fur workflow.