FXPHD BKD238 Background Fundamentals Oct15
Background Fundamentals is our bonus general curriculum course at fxphd. It is a TV-style program which forms the foundation of our curriculum at fxphd. The class covers a wide variety of topics which apply across all applications and is a favorite of our members.
This course is the Background Fundamentals series which originally ran during our October 2015 term.
course syllabus
CLASS 1
Mike talks to Skip Rizzo from ICT about using VR to help veterans with post-traumatic stress disorder.
CLASS 2
Mike talks to Lars Borg from Adobe about benefits and challenges of HDR video and the new, more artist friendly ACEScg color space.
CLASS 3
Mike is at Stiller Studios in Stockholm this week shooting Bolt/Cyclops moco system with Phantom Flex4K highspeed cameras.
CLASS 4
Mike talks about project management. Part 1 of 2.
CLASS 5
Agile Project Management: Scheduling - Part 2 of 2
CLASS 6
Mike talks about what deep learning is and how it can be used in VFX.
CLASS 7
Mike test-drives USC-ICT’s auto rigging and reshaping tool, starting from quick-and-dirty full body scan using Structure sensor.
CLASS 8
Mike demos real time 2D character puppeteering using GoAnimate and Adobe Character.
CLASS 9
Looking back the past 12 months, Mike and Ian chat about the top VFX films, tech in computer graphics and etc.
CLASS 10
A run down on where we are at in the world of VR and what to expect in the near future and a quick look at stabilizing moving VR footage with the Mettle SkyBox plugin for After Effects.