为了完成最终的高质量VFX镜头,本教程中,将使用到Pixar’s RenderMan,、Autodesk Maya、Side FX Houdini和The Foundry Nuke X等软件。本课程由fxphd专门制作,将详细展示一个战车爆炸的场景,场景灵感来源于电影《疯狂的麦克斯:狂暴之路》。本课程会使用在HOU215课程中制作完成的Houdini PyroFX模拟场景,将这个场景转换为高质量的VFX镜头,并且着重强调照片的真实照明与合成。
本教程将为我们演示如何使用最新、最高端的电影后期制作软件,完成非常详细、复杂的VFX镜头制作。这一工作流程需要使用到Pixar’s RIS交互式照明技术、Pyro FX in Mantra照明和Nuke的深度合成与立体工作流程。需要使用的软件包括像Side FX Houdini和Autodesk Maya这样的FX模拟和3D动画的高端软件。课程提供了所有的3D场景文件、3D渲染层、资料素材和深度渲染文件,以帮助学生完成课程的学习。
本课程由Liam Whitehouse讲授,他毕业于格里菲斯大学,获得工业设计学位,Liam Whitehouse自2003年以来一直在3D和视觉特效行业工作。Liam Whitehouse最近在Industrial Light and Magic担任技术总监,在这里他完成了变形金刚3的制作。Liam现在在格里菲斯大学电影学院教授视觉特效。
FXPHD VFX304 EXPLOSIVE PYRO ACTION SEQUENCES WITH RENDERMAN
Pixar’s RenderMan, Autodesk Maya, Side FX Houdini and The Foundry Nuke X will be used in this high end 3D Lighting and Stereoscopic Deep Compositing course to complete a final feature film quality VFX shot. The course will feature an exploding highly detailed War Rig Truck Explosion (inspired by the Mad Max: Fury Road Film) which has been specially made by fxphd. This course will take completed Houdini PyroFX Simulation scenes from course HOU215 and turn them into a finished film quality VFX shot with a focus on photo-real lighting and compositing.
For any Nuke Compositor, 3D Lighting Artist or 3D Generalist, this course will show how to finish a highly detailed and complex VFX destruction shot using the latest high end film post production software. Techniques including interactive lighting using Pixar’s RIS, lighting Pyro FX in Mantra, Deep Compositing and Stereoscopic workflows in Nuke X will all be covered in this course. The software packages used will include Side FX Houdini and Autodesk Maya which are high end software for FX simulation and 3D animation. This is an intermediate to advanced course and students are given access to full versions of all software used in the course via the fxphd VPN. All the 3D scene files, 3D rendered layers, stock footage and deep rendered files will be available to all students to complete the course.
The course is taught by Liam Whitehouse who has been in the 3D and visual effects industry since 2003, graduating from Griffith University with a degree in Industrial Design. He has most recently worked as a Technical Director at Industrial Light and Magic where he completed work on Transformers 3. He has extensive experience using commercially available software for water simulations as well as experience using proprietary software available inside Lucasfilm for generating Rigid Body (Physbam), Gas Simulations (Plume) and particle simulations (Zeno). Liam has been recently teaching VFX at fxphd and Griffith University Film School.