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[Nuke] 《Nuke高度逼真影视特效合成教程》The Gnomon Workshop Creating Highly Realistic...

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钓鱼的猎人 发表于 2012-3-16 16:37:08 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本教程是由Gnomon机构出品的Nuke创建高度逼真复合材料教程人人素材,时长:2小时27分,教程使用软件:The Foundry Nuke,附工程源文件,作者:Robert Nederhorst。

NUKE是一个获得学院奖(Academy Award)的数码合成软件。已经经过10年的历练,为艺术家们提供了创造具有高质素的相片效果的图像的方法。NUKE无需专门的硬件平台,但却能为艺术家提供组合和操作扫描的照片,视频板以及计算机生成的图像的灵活、有效、节约和全功能的工具。在数码领域,NUKE已被用于近百部影片和数以百计的商业和音乐电视,NUKE具有先进的将最终视觉效果与电影电视的其余部分无缝结合的能力,无论所需应用的视觉效果是什么风格或者有多复杂。

GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习人人素材,让我们的商业作品与众不同!Gnomon的教程向来以其前沿的技术和清晰的视频质量人人素材而受到广大用户的青睐。











The Gnomon Workshop Creating Highly Realistic Composites Feeling Real vs Looking Real
In this lecture, Rob will take you through the necessary steps to dial in a composite in order to provide richness and realism required for feature film work. Using a real production shot from the film Priest, Rob will focus on the addition of small details to the rr-sc.com composite using Nuke. As he works through the composite, Rob will layer various lighting and atmospheric effects, some which are almost unnoticeable, but can make all the difference when making the shot “feel” real versus just “looking” real.

详细章节目录:
1.Color Grading
2.Glow effects
3.Atmospheric Lights
4.Atmospheric Effects and Flares
5.Lens Distortion
6.Composite Breakdown
7.Color Grading and Initial Glow Effects
8.Elevator Composite and Atmospheric Lights
9.Particulates, Atmospheric Effects and Flares
10.Final Touches: Lens Distortion and Final Color Correction

作者:
Robert Nederhorst




Visual Effects Supervisor
Rob Nederhorst started his career in visual effects in 1998 at Digital Domain where he worked on such feature films as Stealth, The Day after Tomorrow, Daredevil, Star Trek: Nemesis, We Were Soldiers, Vanilla Sky, Spy Kids, The Grinch Who Stole Christmas, X-Men, Supernova, as well as dozens of commercials. He then served as a Visual Effects Supervisor at Sway Studios where he was nominated for a Best Compositing in a Commercial award by the Visual Effects Society for his work on a set of Djarum Mezzo commercials for Joseph Kosinski. In December 2008, Robert moved to the Santa Monica offices of ReelFX as visual effects Supervisor. He worked on projects for clients such as Sunny D, Toyota, Schiff, Fidelity, Ferrari, Paul Mitchell and a theatrical spot for Coke/AMC which is in theaters all across the USA and was nominated for a VES Award renrensucai.com for Best Created Environment. He later left Radium/ReelFX for a Visual Effects Supervisor position at Svengali FX. At Svengali he worked on Iron Man 2, The Last Airbender, and Priest. Rob's current freelance Visual Effects Supervisor status has offered him work on Thor, Captain America, as well as serving as Stereographer on Spy Kids 4.















本教程可以去官网下载学习,请支持正版:https://www.thegnomonworkshop.com/
workshop creating highly realistic
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