本视频教程是由3DMotive机构出品的UDK材质贴图视频教程第二季,3DMotive UDK Material Series Part 2,时长:2小时7分,大小:1.8 GB,MP4高清视频格式,教程使用软件:UDK,作者:Bill Kladis,官方发布日期:2012年11月9日,语言:英语。人人CG整理发布。
UDK(the Unreal Development Kit 虚幻引擎开发工具包)是Epic公司在2010年宣布对外发布著名引擎虚幻动作第三代(Unreal Engine 3 虚幻引擎3)引擎的免费版本。 UDK LOGOEGC(Epic Games China 上海英佩数码有限公司)与合作伙伴GameAcademy(简称:GA国际游戏教育)联合设立了中国首家虚幻引擎技术研究中心,主要为了配合虚幻3与UDK在中国地区的推广,并为中文用户提供更多本地化帮助、支持与服务;以及向设立游戏动漫等相关专业的高等教育机构提供UDK和虚幻3引擎各方面的专业技术支持及教育解决方案,并将不断推出独家教程,旨在帮助具备美术或策划、程序等基本游戏开发知识的兴趣爱好者使用UDK开发出完整的游戏雏形,推动国内游戏研发力量的成长。
3DMotive UDK Material Series Part 2
We’ve got something awesome to bring you this week! Bill Kladis has been cranking away in the lab to bring you Materials Part 2, with Part 3 just around the corner! In this release, we go over some of the more unique Materials and workflow principles. We start by covering “Parent” materials, also known as Material Instances, to help you build a master shader usable with ALL of your materials and save you an immense amount of time in the long run!
We’ll cover flipbooks and basic animated textures, then dive into importing and using a “real” video clip as we discuss using Bink movies on materials so you can add an actual video to a material inside of UDK! But it doesn’t stop there! We also take you through the principles of of using Opacity on your materials, then dive into an extremely complex – but amazingly awesome – animated billboard! Go check out the promo and see it for yourself! This animated material goes above and beyond the standard flipbooking and really pushes the awesome.