本视频教程是由3Dnice机构出品的战车游戏建模纹理开发完整实例制作视频教程,3Dnice Game Vehicle Development,时长:17小时,大小:13.9 GB,MP4高清视频格式,教程使用软件:Maya 2016,Unreal Engine 4,Quixel SUITE 2,Photoshop,共27个章节,语言:英语。
3Dnice Game Vehicle Development
In this course we will discuss the process of creating a vehicle for next generation games. We will cover high poly modeling. We will create main body of the vehicle, supercharger and air scope, wheel with tire and some inside elements. We will show you different ways to create your low poly model. We will make UVs for our vehicle. Then we will explore how to bake normal maps and ambient occlusion maps. For all of this we will use Maya 2016 and xNormal. For the texturing we will use Quixel SUITE 2. Some textures we will do from scratch and for others we will do a little brakedown to understand how they were created. The last chapter we will spend in Unreal Engine 4 and we will put everthing together in a simple scene. We will create lighting, and of course materials for our objects.