素材分类

[Unity] Unity经典学习技法完整培训视频教程

[复制链接]
钓鱼的猎人 发表于 2018-12-4 12:47:55 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题






本教程是关于Unity经典学习技法完整培训视频教程,时长:10小时,大小:6.7 GB,MP4高清视频格式,教程使用软件:Unity,作者:Penny de Byl,共8个章节,语言:英语。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区





















What do YOU want to know about Unity but have been afraid to ask? Do you think your questions too trivial to become an entire course? Every day Dr Penny de Byl receives messages from her students asking for assistance on a wide variety of topics that would benefit from a short tutorial. In this course, Penny puts her 25 years of game development, research and teaching into practice to answer your questions in a variety of popular short workshop based tutorials. Each month the next most popular tutorial request will be added to the course, here in Udemy, until a total of 20 topics have been covered.
Topics covered so far include:
The Unity Entity Component and Job System
Targeting Missiles
In-game Quest Systems
Reading and Writing to a Database
Animating Facial Expressions
Contents and Overview
Section 1:
The course begins with a section examining the new Unity Entity Component and Job System where you will build a planet simulation with 50,000 planets that orbit and are under the gravitational influence of four suns.
Section 2:
Following this a section examining the creation of target seeking missiles will cover basic line of sight missiles that remain locked onto a target after being fired as well as the addition of a waypoint system that gives missiles interesting curved and funky trajectories.
Section 3:
The next section steps through the ground up creation of an in-game quest system. Starting with a simple third person game environment you will build a quest system which monitors player progress as well as cover the Unity fundamentals of the UI system to support its presentation.
Section 4:
In this section you will learn how to accessing an online database from inside Unity to store game data. Through the use of a free online database service you will follow along as we create a database and write simple PHP, mySQL and C# to link a Unity application with player details stored on an external server.
Section 5:
If you’ve ever wanted to add real-time facial animations to your own characters to bring them alive, this section is for you. In it you will add emotional expressions to a character and learn how to blend between them with code. We will also add extra believability to the character by adding blinking and eye gaze dynamics.

更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区

虚拟现实 游戏 交互技术 经典 学习
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

关注0

粉丝0

帖子57065

发布主题
阅读排行 更多
广告位
关注官方微信

微信号:dean_green

微博:blueFresh素材大全

QQ1群:45163589

QQ2群:54765476

工装设计

微信:

-------
-------------
----------------------

Archiver-手机版-小黑屋- 朵朵设计素材

Powered by 如皋市含翌图文设计工作室 X3.4© 2015-2019 Comsenz Inc.  苏ICP备15034905号-2