Lightmap HDR Light Studio Carbon 5提供了一种快速精确的方式来照亮3D模型。照明设计被保存为可用于任何渲染器的高动态范围,高分辨率图像。Lightmap发布了HDR Light Studio Carbon,这是其实时照明设计工具的新版本,添加了交互式渲染视图,支持HiDPI显示,并且在使用区域灯时提高了速度。此次更新标志着版本编号的变化:在Lightmap之前的系统下,它将是HDR Light Studio 5.5,但该公司现在已切换到用于发布的代号Carbon。
Connection Requirements:
Octane Standalone: Windows only, 3.08.1 or higher. Plug-in build 2018.0717 (new)
Cinema 4D – 17,18,19 – Plug-in build 2018.0723 (updated)
LightWave 3D – 2015, 2018 – Plug-in build 2018.0207
Maya – 2016.5, 2017, 2018 – Plug-in build 2018.0725 (updated)
MODO – 902, 10, 11, 12 (Windows and OSX) – Plug-in build 2018.0424
3ds Max – 2016, 2017, 2018, 2019 – Plug-in build 2018.0724 (updated)
Houdini – 15, 16 (and their .5’s) – Plug-in build 2018.0615 (updated)
DeltaGen – 13.1, 2017, 2018 (and the x-builds) – Plug-in build 2018.0118
Rhino – 5 – Plug-in build 2018.0206
VRED – 2017, 2018 (Windows only) – No additional plug-in installation required.
Maxwell Studio – 3.2 and 4 (Windows and OSX) – No additional plug-in installation required
SOLIDWORKS Visualize – 2017, 2018 (Windows) – No additional plug-in installation required.
New Features:
Presets get a major expansion!
Rigs, Content and Elements have been added to the Presets types. You now save your own Presets too.
Octane Standalone Connection
New Connection released for Octane Standalone.
Houdini Connection
Houdini Connection has been updated to support Area Light creation and control. Plus Redshift suppoort added.
3ds Max Connection
V-Ray Next is now supported (with some issues)
Bugs Fixed
Spherical mapping longitude slider not mapping correctly
Rotations on spherical mapped lights were not being applied when changed from the GUI