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[渲染软件] KeyShot实时光线追踪渲染软件V7.3.37版

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钓鱼的猎人 发表于 2018-4-9 13:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本软件是由keyshot机构出品的KeyShot实时光线追踪渲染软件V7.3.37版,大小:540 MB,支持Win64位系统,语言:英语。

Luxion KeyShot Pro是一个互动性的光线追踪与全域光渲染程序,无需复杂的设定即可产生相片般真实的3D渲染影像。
Luxion已正式宣布推出KeyShot,这是其直观型高速渲染软件包的进一步升级。软件的一些额外功能能够反映出KeyShot的核心设计用户基础以及一些可视化专业人员,包括与SolidWorks、Creo以及PRO/E的实时链接,用户还可以选择根据材料利用Pantone及RAL的颜色库。而对于身处娱乐行业的用户来说,一些功能还是相当实用的,其中包括可将任何一种几何变成光源的选项。

Luxion KeyShot Pro是一个互动性的光线追踪与全域光渲染程序,无需复杂的设定即可产生相片般真实的3D渲染影像。
Luxion已正式宣布推出KeyShot,这是其直观型高速渲染软件包的进一步升级。软件的一些额外功能能够反映出KeyShot的核心设计用户基础以及一些可视化专业人员,包括与SolidWorks、Creo以及PRO/E的实时链接,用户还可以选择根据材料利用Pantone及RAL的颜色库。而对于身处娱乐行业的用户来说,一些功能还是相当实用的,其中包括可将任何一种几何变成光源的选项。

专业版用户还可以选择导出深度通道、法线通道以及“小丑”(材质编号)通道;创建模型并查看设置;同时他们还可以通过一个看起来很像是浓缩版HDR Light Studio的系统实时创建或修改HDRI。你可以在KeyShot的网站上看到最新功能的全部列表。

更多相关内容请关注:软件专区,中文字幕教程专区



Major:
KeyShot Viewer – A free, touch-enabled, desktop application for Mac and Windows that enables KeyShot scenes to be securely shared with anyone for interactive viewing, presentation, and configuration.
“Add Multi-Material” to Queue (KeyShot Pro) – In the Queue tab of the Render dialog there is a new button for Add Multi-Material that will allow you to select a Multi-Material in your scene and have each sub-material rendered out. This function will add a single job to the Render Queue that contains all sub-materials.
Minor:
Added Save for KeyShot Viewer under File menu with option to add password protection and watermarking.
Improvements
Major:
SOLIDWORKS 2018 direct import support.
Sketchup 2018 direct import support.
NX12 direct import support.
Minor:
Model Variations area is hidden in Presentation Mode if there is only one variation.
Improved setup time for scenes with Rounded Edges.
Render Materials automatically in Configurator Wizard.
Added Turntable animations to top-level models in the Scene Tree.
Updated Scripting to Python 3.6.4
Metadata now outputs via Network Rendering for Still Images.
Noteworthy Bug Fixes
Fixed crash that occurred after renaming Model Set and opening the Configurator Wizard.
Fixed crash when saving package related to texture naming.
Fixed Plugin connection issue with “Just for me” installations.
Files saved with Ground Shadows disabled will now show Ground Shadows when enabled after saving and reopening.
Fixed Ground Shadow visibility error that could occur when toggling between Studios.
Fixed double buttons in scripting console.
Fixed Environment thumbnail creation when saving to Library.
Fixed issue in which Labels would not appear in Clown Pass or Labels Pass when “Apply Bump to Labels” is enabled for that Label.
Render Passes and Render Layers are now output correctly for KeyShotXR.
Fixed issue where real-time view could be off-center when opened on mac.
Fixed quality issue with Clown and Labels pass when black and white image was used to define opacity of a label.





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更多相关内容请关注:软件专区,中文字幕教程专区


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