Arion is the hybrid-accelerated and physically-based light simulator developed by RandomControl. It inherits all our expertise in light simulation and makes it run on steroids, thanks to our very unique approach to massive CPU+GPU+LAN computation.
About RandomControl, SLU.
RandomControl is made of people who share a passion for computer graphics, 3D technology, and real-time applications. In fact, the core of the R&D team is made of engineers with a life-long relationship with the world of coding and visualization. As a result of this passion and experience, we are the creators of our flagship rendering technologies fryrender and Arion. RandomControl is a spanish company located in Madrid.
Overview
Arion is the first hybrid unbiased render engine in the world.
Arion is a production-ready render engine designed to make combined use of all the CPUs and the GPUs in the computer. It can also use all the CPUs and GPUs in the computers in the network. This CPU+GPU+LAN concept of squeezing as much computational power as possible from all the devices available is called hybrid acceleration.
Arion's rendering core is unbiased and physically-based. This, combined with hybrid acceleration, turns Arion into a grid-computing solution for the simulation of light physics.
The speed of Arion not only does bring a significant decrease in render times, but it is also high enough to allow for interactive rendering. The Arion standalone is an interactive editor with real-time feedback that displays the scene with final quality all the way as the user makes changes in the lighting, materials, and cameras.