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[Maya] Lightwork Design Iray渲染器Maya插件V2.1版

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钓鱼的猎人 发表于 2018-8-7 14:13:21 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题





本软件是关于Lightwork Design Iray渲染器Maya插件V2.1版,大小:1.7 GB,支持Maya 2016-2018版软件,支持Win与Linux系统,语言:英语。

用于 Maya 的 NVIDIA Iray 是一款用于 Autodesk Maya 的插件,可以提供出色的物理效果 Iray 渲染。利用原生的 Maya 控制方式,场景光照和设计在整个查看与开发的过程中极具互动性、十分直观。 用户可以借助集成的材质节点来使用无限的材质选项,甚至可以利用 NVIDIA 材质定义语言 (MDL) 添加自己的材质定义和过程函数。支持 NVIDIA vMaterials Library,还支持与其他兼容 MDL 的应用程序交换材质。

更多相关内容请关注:Maya插件专区,Maya教程专区



If you’re a Maya user looking for a plugin renderer that you can use straight out of the box then Iray for Maya is for you. Using Iray for Maya will simplify and enhance your design experience; use it to create stunning materials for stills and animations, at all stages of the design process with material nodes that are directly integrated into Maya. As Iray for Maya uses NVIDIA’s Iray technology, it gives you access to physically-based materials, lighting and environments and can be easily scaled across multi-GPU workflows. And its ease of use means that whether you’re an experienced Maya user, or you’re just starting out on your CGI design journey, you’ll be able to create astonishing rendering results within minutes. The new features we have added include:
• NEW: Improved AxF import
• NEW: ifmBsdf and ifmBsdfMetallicFlakes material
• NEW: UDIM support
• NEW: Faster animation rendering
• NEW: Improvements to Deep-Learning powered Post Denoiser
• NEW: Support of Camera Scale
• NEW: Camera parameter Refract Backplate
• NEW: Improved image plane, incl. texture map support
• NEW: Section capping for Iray Section Objects
• NEW: Reality Server export




更多相关内容请关注:Maya插件专区,Maya教程专区


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