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[其他] Hard Ops 8建模结构简化Blender工具集 GUMROAD HARD OPS RELEASE 8 CHROMIUM BLEND...

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钓鱼的猎人 发表于 2016-8-16 14:24:43 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



本插件是由GUMROAD机构出品的Hard Ops 8建模结构简化Blender工具集,大小:50 MB,支持Blender软件,支持Win系统,语言:英语。

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GUMROAD HARD OPS RELEASE 8 CHROMIUM BLENDER 3D ADDON
It is with great pleasure that I present to you all Hard Ops 8. This release was focused on refinement and cleanup. I’m sure by saying that, we have cursed ourselves with new bugs. In the rush to 0079 it became apparent that a moment to reflect and refine existing systems while cleaning out antiquated code was needed. This release is a multi-part where we will expand on the 8 release with additional features. I just wanted to get you guys on the same page so I can at least demo the software without being in the future.
Now the goal of Hard Ops can be simplified into one line.
Hard Surface modelling and workflow assistance. A helping hand.
There is no magic button. It won’t make a better artist. All our tool can do is enable you to be the maximum you.





What is Hard Ops?
Hard Ops is a joint collaboration between myself and many other artists in attempting to streamline a hard surface workflow in Blender.
Here’s an example of it in action.
Hard Ops is intended to be a mesh concepting tool for boolean based mesh creation. It was created to assist in creating finer surfaces with less topological constraint overhead during creation.
It is a tool for mass construction. And also mass concepting without surfacing compromise.
Why does Hard Ops exist?
Previously to python and scripting I was working on a book about modelling. As the book went on explaining the keys became more of a chore and as I wrote it became more apparent that some things could be “connected” together.
This is what brought about the idea for “mesh sharpening”.
By simplifying a process into a step we were able to find a different way to approach modelling that allows for flexibility and a streamlined workflow for Hard Surface creation. And this expanded into an entire toolset with on screen huds. Helpers for important options and special tools intended to speed up the modelling experience.
The users themselves have shown the benefits of using an add-on as an educational aid to assist with modelling.
It also has edit mode tools. Hard Ops is mainly for functions in object and edit mode.
The best demonstration of Hard Ops is in its demos. The best way to perfect the tool is extensive usage. So personally I quest to make the sexiest cube possible.















演示视频:





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